This Real-time UML training course is aimed at systems engineers, system architects, designers and developers who want to define the requirements for real-time and embedded systems, develop a detailed implementation-free analysis model from those requirements and a layered, component-based, real-time system architecture and design model. Industry best practice modelling techniques are based on the Unified Modelling Language v2.5 and are taught within the context of a model-driven development process.
The modelling used is applicable to a wide variety of technologies, sufficiently detailed for code generation and traceable from requirements through to code. The advantage that using these techniques have for estimation, test development and management is discussed. Each technique is taught to the level required for competence on a real project. Understanding is tested with exercises based on a real-world project example either using Sparx Systems Enterprise Architect, another suitable UML modelling tool or on paper.
Systems Engineers, System Architects, System Designers, Developers and Analyst/Programmers with at least 2 years experience, preferably in a real-time or embedded environment. This course is not suitable for those seeking certification as a step towards a qualification. See the Certification Policy for a detailed discussion.
Course attendance is normally limited to 12 students. Courses start at 9.30am on the first day, 9.00am on subsequent days and finish at 5.00pm each day. Students normally use a computer for the exercises, but these can be performed on paper if required. For a discussion on using a UML modelling tool please see Modelling Tool Use on Courses. Printed course manuals for each student with copies of all presentations, exercises and solutions are provided.
The client is expected to provide an appropriate venue, refreshments, XGA/WXGA projector and screen, whiteboard or flipchart and at least one computer per two students loaded with a suitable UML modelling tool, unless exercises are to be performed on paper. For a full discussion of on-site course issues please see On-Site Course Logistics.
CRaG Systems no longer provide scheduled public training. However, we continue to provide on-site (in-house) training for any number of students with special discounts for small classes. You will find our pricing competitive with most public courses for just 2 or 3 students. Please use the On-Site Course Pricing page to get a firm, downloadable quotation for on-site training.
|Training Course Outline|
IntroductionPeople - Course Structure - Object Orientation - Unified Modelling Language - Use Cases and System Analysis - An Incremental Process for Modelling
Specifying Functional Requirements with Use CasesActors and Use Cases - Primitive Use Cases and the Basic Flow - Writing Effective Use Case Descriptions - Writing Sub-flows and Alternate Flows - 'Include' and 'Extend' Relationships - Modelling Timing Constraints
Use Case Workshop
Requirements GatheringCollecting Requirements Information - Proof of Concept Prototypes - Requirements Documents - Estimation and Traceability - Incremental Development - Gaining Agreement
Objects and ClassesWhat is an Object? - Classes and Objects - Attributes - Operations and Methods - Designing Good Classes - Choosing the Best Classes
Object and Class Workshop
Object Modelling with Class DiagramsAssociations and Links - Navigability and Naming - Multiplicity and Other Adornments - Association Classes and N-arys - Aggregation and Composition
Class Diagram Workshop
Interaction Modelling with Sequence DiagramsInteractions and Messages - Operations and Methods - Sequence Diagrams - Selection and Iteration - Activation - Communication Diagrams - Timing
Sequence Diagram Workshop
State Modelling with State Machine DiagramsThe Meaning of the State Model - States and Transitions - Events and Conditions - Actions and Activities - Consistency with Other Diagrams - Advanced Syntax - Implementation
State Machine Diagram Workshop
System AnalysisCreating the Initial Object Model - The Analysis Cycle - Iterative Modelling - Interface Prototyping - Completing the Model
Architecture, Components and Implementation DiagramsPackages and Dependencies - Stereotypes - Control Objects - Layered Real-time Architectures - Interfaces, Subsystems and Components - Tasking - Component Diagrams - Deployment Diagrams
System Architecture Workshop
Class Relationships and InheritanceClass Similarities and Differences - Generalisation Syntax - Generalisation Hierarchies - Multiple Inheritance - Libraries - Class Dependency
Design PatternsRecursive Aggregate - Collection Class - Observer - State Machine - Meta-model - Modelling Patterns
Design Patterns Workshop
Detailed DesignSubsystem Design - Architectural Patterns - Linking to Libraries and Frameworks - Visibility and Other Properties - Completing the Model - Incremental Development - Traceability and Review
Detailed Design Workshop
Should the content of the available Real-Time (RT) Systems UML training courses not fit your exact requirements, then CRaG Systems can create a custom course for you. Please either email or call us to discuss your particular needs.
UML, BPMN, SysML and the corresponding logos are trademarks of the Object Management Group
Enterprise Architect, Sparx Systems and the corresponding logos are trademarks of Sparx Systems
CRaG Systems (UK) firstname.lastname@example.org 0845 003 9358
Real-time System Analysis, Architecture and Design using UML Training Course - 5 Days